Debate the direction of World War II as Churchill, Roosevelt, or Stalin in a political tug-of-war across ten conferences.
Vibe's take
political brinkmanship, conference debate tension, asymmetric superpower rivalry, historical weight
Who it's for
History buffs and political game fans who want a WWII game focused on allied politics rather than battlefield tactics.
Not for you ifโฆ
You want traditional wargame combat or prefer games that work well outside the ideal three-player count.
Three players become Churchill, Roosevelt, and Stalin, debating the direction of World War II across ten historic conferences. The war itself is almost secondary to the political struggle: each conference is a tug-of-war over issues like where to open a second front, who controls liberated nations, and how to develop the atomic bomb. The winner is whoever emerges from the war in the strongest global position, not necessarily whoever defeated the Axis fastest.
Players
Duration
60โ300 min
Ages 12+
Complexity
3.4 / 5 โ MediumBGG Rating
6.8/10
Rank #811
3.4k ratings
Published
2015
Language
Heavy text
Designed by
Mark Herman
Published by
Rawstone, GMT Games, Ergo Ludo Editions, Fox in the Box, Devir
Sounds like your kind of game?
Debate the direction of World War II as Churchill, Roosevelt, or Stalin in a political tug-of-war across ten conferences.
Amazon.com โ