Three players control WWII powers where war is not inevitable. Diplomacy, economics, or conflict decide Europe.
Vibe's take
grand strategic, three-way diplomacy, war or peace decisions, WWII tension, political maneuvering
Who it's for
Strategy gamers who want a WWII game where diplomacy and economics matter as much as military.
Not for you ifโฆ
You need exactly 3 players. This game requires three and only three players to work.
Three players control the Western Democracies, Soviet Union, and Axis powers from 1936-1945 in a grand strategic simulation of WWII. But war is not inevitable: diplomatic tracks can lead to Cold War or economic victory without firing a shot. Build armies, invest in technology (including the atomic bomb), and navigate the political landscape of pre-war Europe. The three-way balance creates genuine diplomatic tension as temporary alliances form and dissolve. A strategic wargame where the decision to go to war is itself the most important choice.
Players
Duration
240โ360 min
Ages 12+
Complexity
3.4 / 5 โ MediumBGG Rating
6.8/10
Rank #714
2.6k ratings
Published
2015
Language
Some text
Designed by
Craig Besinque
Published by
GMT Games
Sounds like your kind of game?
Three players control WWII powers where war is not inevitable. Diplomacy, economics, or conflict decide Europe.
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