Terran, Protoss, and Zerg wage war across planets with hidden order stacks and asymmetric armies.
Vibe's take
asymmetric warfare, order-stack tension, RTS adaptation, StarCraft factions, strategic depth
Who it's for
StarCraft fans and strategy gamers who want an ambitious asymmetric wargame adaptation.
Not for you ifโฆ
You want a quick game. This is a 3-4 hour commitment with significant rules overhead.
Three asymmetric factions (Terran, Protoss, Zerg) wage interstellar war across a modular planet system. Build bases, research technology, and command armies in a game that captures the real-time strategy feel through a clever order-stack mechanism. Orders are placed face-down on planets, building tension as stacks grow before resolving in sequence. Combat uses unit cards and combat cards for tactical flexibility. The three factions play fundamentally differently: Zerg swarm, Protoss elite strike, Terran fortify. An ambitious adaptation that delivers genuine StarCraft strategy.
Players
Duration
180โ240 min
Ages 14+
Complexity
3.9 / 5 โ HeavyBGG Rating
6.8/10
Rank #690
7.8k ratings
Published
2007
Language
Heavy text
Designed by
Christian T. Petersen, Corey Konieczka
Published by
Fantasy Flight Games, Nexus Editrice, Korea Boardgames, Ubik, Smart Ltd, Heidelberger Spieleverlag, Edge Entertainment
Sounds like your kind of game?
Terran, Protoss, and Zerg wage war across planets with hidden order stacks and asymmetric armies.
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