Four asymmetric factions clash on an alien planet where battles split into capture, imprison, and kill sub-objectives.
Vibe's take
asymmetric faction warfare, three-part battle resolution, card-driven area control, sci-fi miniature conflict
Who it's for
Area-control fans who want asymmetric factions and a unique battle system that makes every conflict tactically interesting.
Not for you ifβ¦
You prefer balanced symmetric combat or find the rule overhead of four different factions too much.
Four asymmetric factions wage war across an alien planet using a card-driven area-control system where combat is resolved through a unique battle board. Cry Havoc's signature innovation is the three-part battle resolution: when forces clash, both players assign units to capture the region, take prisoners, or kill enemy units, creating tactical sub-battles within each conflict. Each faction plays fundamentally differently, from swarming aliens to tech-heavy robots.
Players
Duration
60β120 min
Ages 12+
Complexity
3.3 / 5 β MediumBGG Rating
6.7/10
Rank #998
7.1k ratings
Published
2016
Language
Moderate text
Designed by
MichaΕ Oracz, MichaΕ Walczak, Grant Rodiek
Published by
Portal Games, GalΓ‘pagos Jogos, Pegasus Spiele, Edge Entertainment
Sounds like your kind of game?
Four asymmetric factions clash on an alien planet where battles split into capture, imprison, and kill sub-objectives.
Amazon.com β