Fight for alien crystal mines with secret mission objectives. Light, fast, aggressive hex combat.
Vibe's take
light aggressive combat, secret missions, hex warfare, fast-paced, confrontational
Who it's for
Groups wanting a light, fast wargame that rewards aggression without heavy rules.
Not for you ifβ¦
You want deep strategic warfare. This is a beer-and-pretzels wargame with significant dice luck.
Control alien creatures on a hexagonal landscape of crystal mines to complete secret mission objectives. Draft units from a lineup, from cheap Humans to mighty Rubium Dragons, and send them to fight over mine hexes that generate the income to buy more units. Combat is simple dice rolling, but the secret mission cards add an objective-driven layer: score bonus points for winning specific types of battles. The Energize cards add powerful one-time effects. A light, aggressive hex wargame that plays fast and rewards confrontation.
Players
Duration
90 min
Ages 10+
Complexity
2.2 / 5 β LightBGG Rating
6.8/10
Rank #692
9.3k ratings
Published
2005
Language
Moderate text
Designed by
Charlie Catino, Steven Kimball
Published by
Fantasy Flight Games, Renegade Game Studios, ΠΠ³ΡΠΎΠΌΠ°Π³, Alis Games, Avalon Hill
Sounds like your kind of game?
Fight for alien crystal mines with secret mission objectives. Light, fast, aggressive hex combat.
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