Steer the ship to safety β unless the cult wants otherwise
Vibe's take
Paranoid, social, chaotic, hilarious
Who it's for
Groups of 6-11 who love social deduction but want more game structure than pure role-guessing. The ship navigation adds a satisfying spatial layer.
Not for you ifβ¦
Needs at least 5 and shines above 7. Not for small groups or players who dislike lying and accusation games.
Social deduction game on a pirate ship where sailors, pirates, and a cult secretly steer the vessel toward different destinations. Vote on the captain, navigate through storms, and figure out who's trying to feed the crew to the Kraken.
Players
Duration
45β90 min
Ages 10+
Complexity
2.2 / 5 β LightBGG Rating
7.1/10
Rank #417
6.1k ratings
Published
2022
Language
Some text
Designed by
Maikel Cheney, Tobias Immich, Dr. Hans Joachim HΓΆh
Published by
Lucrum Games, Reflexshop, Niza Gams, SEVENSEAS GAMES(δΈζ΅·ζ‘ζΈΈ), Old Dawg, GateOnGames, Funtails, Outset Media, Popcorn Games, Rozum, Raven Distribution, IELLO, SPIEL INSTABIL, Bumble3ee Interactive
Sounds like your kind of game?
Steer the ship to safety β unless the cult wants otherwise
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