Solve ten Victorian mysteries including Jack the Ripper using only a map, directory, and your wits.
Vibe's take
immersive reading, deductive discussion, Victorian atmosphere, narrative-driven, cerebral
Who it's for
Mystery lovers who enjoy reading, discussing clues, and the thrill of a genuine detective challenge.
Not for you ifβ¦
You want tactical gameplay or action. This is a reading-and-discussion experience.
Ten new cases for the Consulting Detective system, including a four-case Jack the Ripper campaign that traces the real Whitechapel murders. Armed with a London directory, map, and daily newspapers, your group follows leads across Victorian London, interviewing suspects and piecing together clues. There are no turns, no dice, no board. Just reading, discussing, and deducing. The West End Adventures cases range from murder to espionage, each a self-contained mystery. Can you solve them with fewer leads than Holmes himself?
Players
Duration
90 min
Ages 16+
Complexity
2.2 / 5 β LightBGG Rating
7.0/10
Rank #547
6.5k ratings
Published
2016
Language
Language essential
Designed by
Gary Grady, JΓ©rΓ΄me Ropert, Suzanne Goldberg
Published by
Kaissa Chess & Games, Asterion Press, CrowD Games, Rebel Sp. z o.o., Space Cowboys, asmodee
Sounds like your kind of game?
Solve ten Victorian mysteries including Jack the Ripper using only a map, directory, and your wits.
Amazon.com β