One card, three settlements, and modular scoring conditions that make every game a fresh strategic puzzle.
Vibe's take
constrained creativity, variable scoring tension, modular freshness, elegant simplicity
Who it's for
Players who appreciate elegant designs where variable setup creates endless replayability from minimal rules.
Not for you ifโฆ
You want lots of card options each turn or dislike games where a single card draw constrains your choices.
Place three settlements per turn on the terrain shown by your single card draw. That sounds simple until you realize the adjacency rule forces your settlements to cluster, the modular board changes every game, and the three randomly selected scoring conditions reshape your entire strategy. Grabbing special location powers is crucial to breaking the constraints. The Spiel des Jahres winner that proves big strategy can come from tiny decisions.
Players
Duration
45 min
Ages 8+
Complexity
2.1 / 5 โ LightBGG Rating
6.8/10
Rank #778
25k ratings
Published
2011
Language
Some text
Designed by
Donald X. Vaccarino
Published by
Evrikus, Enigma (Bergsala Enigma), Rebel Sp. z o.o., Devir, Lautapelit.fi, Queen Games
Sounds like your kind of game?
One card, three settlements, and modular scoring conditions that make every game a fresh strategic puzzle.
Amazon.com โ