Build a chain-reaction machine β each gizmo triggers the next.
Vibe's take
Smooth, combo-chasing, delightfully chain-like.
Who it's for
Families and casual gamers who want satisfying engine-building with tactile components.
Not for you ifβ¦
You want deep strategy β Gizmos is intentionally breezy.
Build a Rube Goldberg machine of energy converters β each gizmo you install can trigger other gizmos when activated, creating cascading chain reactions of points. Gizmos is pure engine-building joy: easy to learn, satisfying to optimize, and the marble-dispenser component is one of the most tactile things in board gaming.
Players
Duration
40β50 min
Ages 8+
Complexity
2.0 / 5 β LightBGG Rating
7.1/10
Rank #414
15k ratings
Published
2018
Designed by
Phil Walker-Harding
Published by
Board Game VN, Planeta Igor, Lex Games, ADC Blackfire Entertainment, Broadway Toys LTD, CMON Global Limited, GaGa Games, BoardM Factory, Delta Vision Publishing, Portal Games, GalΓ‘pagos Jogos, Arclight Games, Edge Entertainment, asmodee, Yes Papa Games
Sounds like your kind of game?
Build a chain-reaction machine β each gizmo triggers the next.
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