Farm, build, and ship goods in pre-revolution Cuba while navigating shifting parliamentary laws that reshape the economy.
Vibe's take
political economic pressure, legislative uncertainty, harvest timing, Cuban atmosphere
Who it's for
Euro gamers who enjoy economic games with a political twist where changing laws force strategic adaptation.
Not for you ifβ¦
You prefer pure economic games without political mechanisms or want more direct player interaction.
Pre-revolution Cuba buzzes with economic opportunity as you grow crops, build factories, and ship goods while navigating the political landscape. Cuba combines worker activation with a legislative voting system where proposed laws can tax your goods, ban exports, or subsidize construction. Timing your harvest, production, and shipments around the shifting legal framework creates a distinctively political economic game. The parliament mechanic makes every round feel different.
Players
Duration
75β120 min
Ages 12+
Complexity
3.3 / 5 β MediumBGG Rating
6.7/10
Rank #840
8.5k ratings
Published
2007
Language
Some text
Designed by
Stefan Stadler, Michael Rieneck
Published by
Kaissa Chess & Games, Korea Boardgames, ADC Blackfire Entertainment, Hobby World, Smart Ltd, The Game Master BV, eggertspiele, Filosofia Γditions, Rio Grande Games
Sounds like your kind of game?
Farm, build, and ship goods in pre-revolution Cuba while navigating shifting parliamentary laws that reshape the economy.
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