Fight WWII squad combat where cards replace dice entirely
Vibe's take
Narrative, tense, chaotic, gripping
Who it's for
Wargaming duos who want tense, story-generating tactical combat. Best for players who appreciate emergent narratives from card-driven chaos.
Not for you ifโฆ
Not for players who want full control over outcomes or dislike lengthy wargame sessions.
Card-driven World War II tactical combat for two players. Each card triggers orders, events, or opportunities across a modular map of hex-based scenarios. No dice โ every outcome flows from card play and hand management.
Players
Duration
60โ180 min
Ages 12+
Complexity
3.3 / 5 โ MediumBGG Rating
7.2/10
Rank #277
6.1k ratings
Published
2006
Language
Heavy text
Designed by
Chad Jensen
Published by
GMT Games, Devir
Sounds like your kind of game?
Fight WWII squad combat where cards replace dice entirely
Amazon.com โ