Draft room tiles to build two castles shared with your neighbors, where your worst castle determines your score.
Vibe's take
collaborative tension, tile-drafting satisfaction, dual-focus juggling, social negotiation
Who it's for
Groups who enjoy the social dynamic of cooperative-competitive hybrids and want a tile-drafting game that scales to large player counts.
Not for you ifβ¦
You want full control over your strategy or dislike games where your score depends on cooperative neighbors.
You are building two castles simultaneously, each shared with a different neighbor. Draft room tiles and decide which castle gets what, but your final score is the lower of your two castles, so neglecting either is fatal. This mashup of Between Two Cities and Castles of Mad King Ludwig creates a uniquely cooperative-competitive dynamic where you must work with both neighbors while outscoring everyone else.
Players
Duration
45β60 min
Ages 10+
Complexity
2.2 / 5 β LightBGG Rating
6.8/10
Rank #773
7.3k ratings
Published
2018
Designed by
Ben Rosset, Matthew O'Malley
Published by
MINDOK, Ludofy Creative, BΓ©zier Games, PHALANX, Maldito Games, Matagot, CrowD Games, Feuerland Spiele, Delta Vision Publishing, Arclight Games, Stonemaier Games, Ghenos Games
Sounds like your kind of game?
Draft room tiles to build two castles shared with your neighbors, where your worst castle determines your score.
Amazon.com β