Conquer North America through deck building: every territory changes what your empire can do.
Vibe's take
strategic deck-building, territorial tension, historical theme, two-player duel, empire management
Who it's for
2-player strategists who want a unique blend of deck building and area-control wargaming.
Not for you ifโฆ
You want perfect balance. One controversial strategy dominated early metagame discussions.
The French and British struggle for North America, fought through deck building. Each location you control adds a card to your deck, representing the supply lines and resources of that territory. Use cards to settle new locations, raid enemy towns, trade fur, or deploy military forces. The deck-building mechanic brilliantly models how expanding an empire stretches your resources thin. A two-player strategic wargame where every conquered territory changes what your deck can do.
Players
Duration
60โ90 min
Ages 12+
Complexity
3.0 / 5 โ MediumBGG Rating
6.9/10
Rank #580
8.1k ratings
Published
2011
Language
Some text
Designed by
Martin Wallace
Published by
Asterion Press, Treefrog Games, asmodee
Sounds like your kind of game?
Conquer North America through deck building: every territory changes what your empire can do.
Amazon.com โ